//==============================================================================
// wonder_anim.txt
//==============================================================================

import Construction_defines_anim.txt

//==============================================================================
define Ravens
{
   set hotspot
   {
      version
      {
         Visualparticle SFX N Odin Wonder
      }
   }  
}

//==============================================================================
define treeleaves
{
   set hotspot
   {
      version
      {
         Visualparticle Building N Wonder Leaves
      }
   }  
}

//==============================================================================
define CypressB
{
   set hotspot
   {
      version
      {
         Visual Terrain G CypressB
      }
   }  
}

//==============================================================================
define CypressA
{
   set hotspot
   {
      version
      {
         Visual Terrain G CypressA
      }
   }  
}

//==============================================================================
define VINEA
{
   set hotspot
   {
      version
      {
         Visual Building VineA
      }
   }  
}

//==============================================================================
define VINEB
{
   set hotspot
   {
      version
      {
         Visual Building VineB
      }
   }  
}

//==============================================================================
define FlowerE
{
   set hotspot
   {
      version
      {
         Visual World A Flowers E
      }
   }  
}

//==============================================================================
define FlowerB
{
   set hotspot
   {
      version
      {
         Visual World A Flowers B
      }
   }  
}
//==============================================================================
define empower
{
   SetSelector
   {
      EmpowerLogic
      SetSelector
      {
         set hotspot
         {
            version
            {
               Visualnone Jimmy
            }
         }
      }
      SetSelector
      {
         set hotspot
         {
            version
            {
               Visualparticle SFX E Pharaoh Empower Large
            }
         }
      }
   }
}

//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}

//==============================================================================
anim idle
{
	SetSelector
	{
		ConstructionLogic 0 33 66
		set hotspot
		{
			version
			{
				Visual Building N Odin Wonder
				connect hotspot Ravens hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Building N Wonder Con1
			}
		}
		set hotspot
		{
			version
			{
				Visual Building N Odin Wonder Con2
			}
		}
		set hotspot
		{
			version
			{
				Visual Building N Odin Wonder Con3
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		ConstructionLogic 0 33 66
		set hotspot
		{
			version
			{
				Visual Building N Odin Wonder_Death
				connect smoke0 Dust hotspot
				connect smoke1 Dust hotspot
				connect smoke2 Dust hotspot
				connect smoke3 Dust hotspot
				connect smoke4 Dust hotspot
				connect smoke5 Dust hotspot
				connect smoke6 Dust hotspot
				connect smoke7 Dust hotspot
				connect smoke8 Dust hotspot
				connect smoke9 Dust hotspot
				connect Backabdomen Dust hotspot
				connect chin Dust hotspot
				connect forehead Dust hotspot
				connect frontabdomen Dust hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Building N Wonder Con1
			}
		}
		set hotspot
		{
			version
			{
				Visual Building N Odin Wonder Con2
			}
		}
		set hotspot
		{
			version
			{
				Visual Building N Odin Wonder Con3
			}
		}
	}
}
